I know I've been publishing an article every Tuesday and Friday since I started this blog, but there's been a death in the family, so I've been a bit preoccupied. I'll try to get a new article out soon, probably related to that particular situation.
I started programming when I was young, with the hopes of writing video games. I think a lot of kids start that way. When you like something, or someone, you try to emulate what you’re seeing. But how has that early dream turned out? They tell writers to write what they know. It’s good advice. How can you write about life in the Serengeti without have someone to give you a first hand account or having been there yourself? You can always use your imagination, and that’s all you can really do when writing fantasy or science fiction. It works for writing video games. How can you expect to write a genre you don’t immerse yourself in? These days I spend most of my gaming time playing casual games. I’m busy doing other things, and don’t want to spend long stretches just sitting at the console or computer. Recently I read an article about the kind of video games the most people tend to flock to. Typically they’re games that are relatively simple and involve sorting things in some way. It
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